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Flame Touched Dunefolk

Ability Score Increase +1 Strength, +1 Constitution
Size Medium
Speed 30 feet

Indomitable: When you are reduced you 0 hit points, before you fall unconscious you may take a turn outside of initiative. Any healing done during this turn has no effect, however if you kill an enemy creature before the end of your turn you do not fall unconscious, instead gaining 1 hit point and remaining alive. This ability recharges on a long rest   Magical Weathering: Once per day when you are required to make a saving throw against a magical effect you can choose to automatically succeed on the saving throw before rolling your saving throw.
 


Created by

Red_Xeno.

Statblock Type

Race

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