-1 | Strength |
+11 | Dexterity |
+1 | Constitution |
+8 | Intelligence |
+6 | Wisdom |
+3 | Charisma |
+11 | Acrobatics |
+1 | Animal Handling |
+3 | Arcana |
-1 | Athletics |
+15 | Deception |
+9 | History |
+1 | Insight |
+3 | Intimidation |
+3 | Investigation |
+1 | Medicine |
+3 | Nature |
+7 | Perception |
+3 | Performance |
+9 | Persuasion |
+3 | Religion |
+17 | Sleight of Hands |
+17 | Stealth |
+1 | Survival |
Weapon | Attack | Damage | Notes |
---|---|---|---|
Spear of Lordship | 1d20+14 | 1d6+8 Pierce 1d8 Fire | Fire Bolt at will, Casts Shockwave once per dawn. Can't be frightened/stunned. Prof. History. Detect threat <- 60ft. |
Sneak Attack | 9d6 | Deals damage of the primary damage type of the weapon. | |
Helga the Dagger | 1d20+13 | 1d4+7 Pierce 1d6 Poison | Adds temp hp equal to 2 × the d6's roll. |
Dagger | 1d20+11 | 1d4+5 | |
Flame Tongue Scimitar | 1d20+6 | 1d6+2d6+5 |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
DnD 5e SRD SRD
Melee Weapon Finesse, Light, Thrown Common
Type | Damage | Damage | Range | Properties |
---|---|---|---|---|
Simple | 1d4 | Piercing | 20/60 ft | Finesse, Light, Thrown |
Cost: 2 gp Weight: 1 lb
Weapon
Legendary Requires Attunement
The blade loves to infect the blood of his weilders enemies. Twice the poison damage dealt is given back as tempory health to the weilder It grants a +2 to hit, and a +2 to damageType | Damage | Damage | Range |
---|---|---|---|
Simple Melee | 1d6 | Poison | 30/60ft |
Weapon
Varies Requires Attunement
The spear adds 1d8 Fire damage upon every hit It grants profitency with History checks The weilder cannot be frightened nor stunned once the blade is active Its power in the spear is used to battle, and grants a +3 to all attacks It can cast firebolt at will It can cast Shock Wave - can strike the ground and everything within 60ft has to make a DC 16 check or take 5d6 thunder damage, or half damage on succesful save Awarness - can sense threats within 60ft Throw - can throw the spear as an actionType | Damage | Damage | Range |
---|---|---|---|
None | 1d6+3 | Piercing |
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.