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William Baldwin

Life Cleric 1 Class & Level
Acolyte Background
Human Race
LG Alignment

Strength 15
+2
Dexterity 11
+0
constitution 16
+3
intelligence 14
+2
wisdom 18
+4
charisma 13
+1
Total Hit Dice 1
Hit Die
1d8+3
+2 proficiency bonus
+2 Strength
+0 Dexterity
+3 Constitution
+2 Intelligence
+6 Wisdom
+3 Charisma
saving throws
+0 Acrobatics
+4 Animal Handling
+2 Arcana
+2 Athletics
+1 Deception
+2 History
+6 Insight
+1 Intimidation
+2 Investigation
+6 Medicine
+2 Nature
+6 Perception
+1 Performance
+3 Persuasion
+4 Religion
+0 Sleight of Hands
+0 Stealth
+4 Survival
skills Heavy Armor, Shields, Simple Weapons proficiencies

 
18
Armor Class
11
Hit Points
+0
Initiative
30
Speed
Shillelagh 1d20+6 1d8+4
Poison Spray[DC14] 1d12
Guiding Bolt 1d20+8 4d6
Sacred Flame [DC14] [roll 1d8]
Attacks
Languages (Celestial, Dwarvish, Elvish)
Proficiences
Cure Wounds [roll 1d8+7 Healing]

Healing Word [roll 1d4+7 Healing]

Goodberry [x10] [4 Healing]
Spellcasting
I idolize a particular hero of my faith, and constantly refer to that person’s deeds and example.

I’ve spent so long in the temple that I have little practical experience dealing with people in the outside world.
Personality Traits
Aspiration. I seek to prove myself worthy of my god’s favor by matching my actions against his or her teachings. (Any)
Ideals
I owe my life to the priest who took me in when my parents died.
Bonds
My piety sometimes leads me to blindly trust those that profess faith in my god.
Flaws
Disciple Of Life [Also starting at 1st level, your healing spells are more effective. Whenever you use a spell of 1st level or higher to restore hit points to a creature, the creature regains additional hit points equal to 2 + the spell's level.]

Shelter Of The Faithful [As an acolyte, you command the respect of those who share your faith, and you can perform the religious ceremonies of your deity. You and your adventuring companions can expect to receive free healing and care at a temple, shrine, or other established presence of your faith, though you must provide any material components needed for spells. Those who share your religion will support you (but only you) at a modest lifestyle]

Magic Initiate Feat [2 cantrips
Shillelagh
Poison Spray

1 1st lvl
Goodberry]
Features & Traits

Heroes Enabled

The statblocks of your Weapons, armor and other important/magical equipment

The statblocks of your class features

Statblocks for your familiars, mounts etc.

Statblocks for race/species of the character.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Level 0 Spells

Level 1 Spells

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

cakes9.

Statblock Type

Character Sheet (Legacy)

Link/Embed