+2 | Strength |
+0 | Dexterity |
+3 | Constitution |
+2 | Intelligence |
+6 | Wisdom |
+3 | Charisma |
+0 | Acrobatics |
+4 | Animal Handling |
+2 | Arcana |
+2 | Athletics |
+1 | Deception |
+2 | History |
+6 | Insight |
+1 | Intimidation |
+2 | Investigation |
+6 | Medicine |
+2 | Nature |
+6 | Perception |
+1 | Performance |
+3 | Persuasion |
+4 | Religion |
+0 | Sleight of Hands |
+0 | Stealth |
+4 | Survival |
Shillelagh | 1d20+6 | 1d8+4 |
---|---|---|
Poison Spray | [DC14] | 1d12 |
Guiding Bolt | 1d20+8 | 4d6 |
Sacred Flame [DC14] [roll 1d8] | ||
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.