Remove these ads. Join the Worldbuilders Guild

Worg

Large monstrosity, neutral evil
Armor Class 13 (Natural Armor)
Hit Points 26 4d10+4
Speed 50ft

STR
16 +3
DEX
13 +1
CON
13 +1
INT
7 -2
WIS
11 0
CHA
8 -1

Skills Perception +4
Senses Darkvision 60ft, Passive Perception 14
Languages Goblin, Worg
Challenge 1/2 (100 XP)


Keen Hearing and Smell The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.


Actions

Bite Melee Weapon Attack: +5 to hit, reach 5ft, one target. Hit: 10 2d6+3 piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.


 

Created by

Mysteon.

Statblock Type

Monster / Creature

Link/Embed