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Danton

Rogue 6 Class & Level
Background
Human Race
Alignment

Strength 10
+0
Dexterity 16
+3
constitution 14
+2
intelligence 14
+2
wisdom 12
+1
charisma 14
+2
Total Hit Dice 3
Hit Die
1d8+2
+3 proficiency bonus
+0 Strength
+6 Dexterity
+2 Constitution
+5 Intelligence
+1 Wisdom
+2 Charisma
saving throws
+6 Acrobatics
+1 Animal Handling
+2 Arcana
+0 Athletics
+2 Deception
+2 History
+1 Insight
+2 Intimidation
+2 Investigation
+1 Medicine
+2 Nature
+8 Perception
+2 Performance
+2 Persuasion
+2 Religion
+12 Sleight of Hands
+12 Stealth
+1 Survival
skills Acrobatics | Perception | Sleight of Hand | Stealth proficiencies

 
15
Armor Class
47
Hit Points
+3
Initiative
30
Speed
WeaponAttackDamage
Rapier, +2 1d20+6 1d8+2
Attacks

Heroes Enabled

The statblocks of your Weapons, armor and other important/magical equipment

DnD 5e SRD

Rapier, +2

Adventuring Gear Finesse Common

Type Damage Damage Range Properties
None 1d8+2 Piercing Finesse

Cost: 25 gp Weight: 2 lb


 

DnD 5e SRD

Studded Leather Armor, +1

Adventuring Gear Common

Made from tough but flexible leather, studded leather is reinforced with close-set rivets or spikes.

Type AC STR Req. Stealth Dis. Properties
Light 13 + Dex Modifier

Cost: 45 gp Weight: 13 lb


 

The statblocks of your class features

Rogue


Hit Points

Hit Dice: d8 per Rogue level
Hit Points at first Level: 1d8
Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier

Proficiences

Armor: light armour
Weapons: Simple weapons, hand crossbows, longswords, rapiers, shortswords
Tools: Theives guild
Saving Throws: Dexterity, Inteligence
Skills: Choose four from Acrobatics, Athletics, Deception, Insight, Intimidation, Investigation, Perception, Performance, Persuasion, Slight of Hand, and stealth

Starting Equipment

You start with the following equipment in addition to the equipment gained from your background   (a) a rapier or (b) a short sword (a) a short bow and quiver of 20 arrows or (b) a shortsword (a) a burglars pack or (b) dungeoneers pack leather armour, two daggers, and thieves tools

Statblocks for your familiars, mounts etc.

Statblocks for race/species of the character.

Human

Ability Score Increase Two different ability scores of your choice increase by 1.
Size Medium
Speed 30ft.

Skills. You gain proficiency in one skill of your choice.   Feat.You gain one feat of your choice.

Languages. You can speak, read, and write Common.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

alairr3.

Statblock Type

Character Sheet (Legacy)

Link/Embed