+0 | Strength |
+0 | Dexterity |
+0 | Constitution |
+0 | Intelligence |
+0 | Wisdom |
+0 | Charisma |
+5 | Acrobatics |
+5 | Animal Handling |
+11 | Arcana |
+5 | Athletics |
+5 | Deception |
+11 | History |
+5 | Insight |
+5 | Intimidation |
+5 | Investigation |
+5 | Medicine |
+5 | Nature |
+5 | Perception |
+5 | Performance |
+5 | Persuasion |
+11 | Religion |
+5 | Sleight of Hands |
+11 | Stealth |
+5 | Survival |
Quarterstaff +3 | 1d20+14 | 1d10+8 |
---|---|---|
Unarmed Strike | 1d20+11 | 1d10+5 |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.