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Champion General

Medium Champion , Any

Armor Class 12
Hit Points 33
Speed 50ft

STR
18 +4
DEX
15 +2
CON
13 +1
INT
15 +2
WIS
12 +1
CHA
16 +3

Condition Immunities Charmed (Reistant)
Languages Telepathic




Move normally through rough terrain. Champions leave no tracks. They can travel for 12 hours without getting exhausted.


Actions

Hooves: Melee Attack: +4 to hit. Damage: 2d6+4 Bludgeoning Bite: Melee Attack: +3 to hit. Damage: 2d4+2 Piercing


 

Created by

AniRoy.

Statblock Type

NPC

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