Inquisition Acolyte
Medium humanoid, lawful neutral
Armor Class 12
Hit Points 2d8
Speed
30ft
Saving Throws Holy Devotion. The Inquisitor has advantage on saving throws against being charmed or frightened.
Skills Investigation +2, Religion +2
Inquisitorial Menace: The Inquisition gains advantage on Intimidation checks within Rhyslan.
Senses Passive Perception 10
Languages Common
Challenge 1/8
Actions
Staff. Melee Weapon Attack: +3 to hit, reach 5 ft, one creature. Hit: 1d6 bludgeoning damage.
Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 1d6+1 slashing damage.