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wizard 17 Class & Level
munder Background
kobold Race
chactic evil Alignment

Strength -10
0
Dexterity 17
+3
constitution -10
0
intelligence 13
+1
wisdom 15
+2
charisma -6
0
Total Hit Dice 12
Hit Die
0
+10 proficiency bonus
-10 Strength
+17 Dexterity
-10 Constitution
+0 Intelligence
+0 Wisdom
+0 Charisma
saving throws
+0 Acrobatics
+0 Animal Handling
+0 Arcana
+0 Athletics
+0 Deception
+0 History
+0 Insight
+0 Intimidation
+0 Investigation
+0 Medicine
+0 Nature
+0 Perception
+0 Performance
+0 Persuasion
+0 Religion
+0 Sleight of Hands
+0 Stealth
+0 Survival
skills

 
20
Armor Class
21
Hit Points
-1
Initiative
30
Speed
Attacks
a dark will racesing take over the world
Proficiences
17
Spellcasting
crastel, spell book
Equipment
destordy all humanty
Personality Traits
summon monster from underworld
Ideals
never stop until kill humam
Bonds
bompom bonk munk
Flaws
cloth, nickless
evil never raset
Features & Traits

Heroes Enabled

The statblocks of your Weapons, armor and other important/magical equipment

[block: spell book cloth]

The statblocks of your class features

Statblocks for your familiars, mounts etc.

Statblocks for race/species of the character.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Level 0 Spells

Characters

This is the description for the table. You can put BBCode in here and also within the table data (see example further down the page)


NameBobBettyBillBerthaBenBrenda
Level425613
Flight Skill182335572721
WeaponLaser PistolSelf DefenseLaser PistolTaser KnucklesPocket KnifePoisoned Chocolate Brownies

Level 1 Spells

Level 2 Spells

How long can you make a table?

Up to 13-14 to not go into the sidebar, and 20 to not go off the page (on my monitor at least)


Iwonderhowlongicanmakethistablebeforeitlookslikeabsolutepoopactuallyquitelongthatscooliwillusethiseverywhere
12345678910111213141516171819202122232425

Level 3 Spells

Sidebar Tables


Sidebar TimeScore
Awesomeness10
Useability10
Aesthetics10

Level 4 Spells

Loot

Click to roll for loot : 1d6-3


ItemRarityValue
Swordcommon40
Gemuncommon170
Dragon Eggrare3200

Level 5 Spells

BBCode Test


TypeExample
article mentionThis is TJ's Test Page
unmade articlenewarticle
Boldexample
Italicexample
Underlineexample
Strikethroughexample
Superscript/Subscriptexample
HR
img
h1

example

h2

example

h3

example

h4
example
row/col
example
example
ul/li
  • example
  • example
smallexample
indent
example
dropcapexample
left
example
right
example
center
example
quote
example
TJ
urlexample
spoiler
Show spoiler
example
rolldice 5d20+3

Level 6 Spells

Sidebar Block 2

Just wanted to test if I can break up the table using bbcode in between the commas so it looks like two tables organised under one, but so far no luck


NameLevel
Bob4




TestValue
Joe7
This is all the same rpg block
FoodSkill To Make
Cake3

Level 7 Spells

Sophont Stats and Bonuses

The Quality Bonus Table for Sophont


SophontRaceSummarySizeUBSLBSVITRFXPERMTPNRV
HumanFirstHeart40000000
HumanIreHeart521100-1-1
HumanUndaunted42100-11-1
HumanGearHeart400-21201
HumanBleakHeart400-10120
HumanVenuan4110001-1
VerinCheaDesert41120000
VerinFaeoMountain50001210
VerinLueaWater40200101
VerinFaechaTundra30010012
VerinSautheiForest41102000
VerinVodalkynSeer40001120
VerinManne-Kyn
VerinHarle-Kyn
SazashiKa5321-10-20
SazashiAen400-1231-2
SazashiHelyk500-1-2213
SazashiNasyk401122-1-2
SazashiRal-Mi52112-2-10
SazashiParisan5123-20-10
SazashiHiserabi3-10-23111
SazashiShejlt-Rajh500-2213-1
SazashiKhirmagne523100-2-1

Level 8 Spells

Component List

Mybigasstable of components


MechaOrgaMeta
NameCategoryPrereqEffectRanksPlotMaterialsDifficultyPowSlotsPlotMaterialsDifficultyPowSlotsPlotMaterialsDifficultyPowSlots
Antenna ArrayComLink"Extend the range of Comms to 10[X] Miles on flat ground. Environmental factors which limit the range of comms—cliffsmountainsdense forestrycavesand so on— still apply."5-11
AntiRadic ShieldsArmorGain Rad Resist up to 1000[X] MicroSieverts.1002-11-11
Archery MechanismBow"The Armament can now shoot Boltshas a base Range of 5:50Mag 10Recoil 1Pull 2. The Armament counts as a Bow."1
Arrow NanoForgeBow"Destroy a Material of this Tech Type: for each Upkeep of the next [X] turnsgain 1 arrow."54008Intensive-214008innovative-11
Aural Tuning"If a sound would cause you aural damage ignore that damage and instead deaf for the remainder of the round unless you make an action to turn it off or if this Component is Orga.
Spend up to [X] PowerIgnore sounds from as many sources. Multiple sources may be counted as one if they sound similarsuch as ignoring the footsteps of a crowd."52002Intensive-10.52002Intensive-10.5-2
Auto-LoaderBowAppendages fixed to the risers draw arrows from an attached quiver and nocks them for you. Increase Max Mag size by 2[X]. Nocking is a free action for up to 2[X] arrows a round.54008innovative-114008innovative-11
Barometic ScannerScanners"Gives the current wind speed and directionprovides weather forecasts for rainsnowhailsunnyand overcast. 100% accurate within 6[X] hours50% within 12[X] hours20% within [X] days."102004Intensive10.5
Biometric ScannerScanners"Declare a Target within 20[X] feet: Get Heart RatePulseand Body Temp of target."52004Intensive10.5
BurningSkirmish"Make a successful hit against a targetspend Power up to [X]and play a Royal: Deal 5[POW] Heat Damage and [POW] Burning."53003Advanced01
BurstFirearmFirearm"Whenever you make a Precision checkyour firearm shoots up to [X] additional rounds. Each still affects recoil. During Upkeep you can adjust extra rounds between 0 and [X]."43003Advanced01
Burst PackMobility"Spend Power: Move Max Load of ENC 5 + 2[X] (self included) in a straight line. Distance is (5[P]) ft. out or (2[P]) ft. up. If load is less than Maxadd the overflow to [P]."54008Intensive01
CapacityFirearmFirearmMax Mag +4[X]101002Moderate0[X]/2
CaskCastingYour Capacitance is increased by 112002Moderate01
Cilia BracingRaiment"Choose a value for Powup to [X]. Negate that much ENCdown to 0. You may adjust Pow at any point outside of a Scenario."52002Moderate-[X]1
Cilia-Air PocketLife Support"An envelope of clean air protects your headgranting immunity to Dangerous Atmosphere and 30 minutes of immunity to Lethal Atmosphere. Spend Power: Expand the effect radius by as many feet for 10 minutes; the duration halves per person in radius."13003Advanced41
CompoundedBow"Whenever you make a check with the bowcount Pull as [X] lower."54003Advanced012002Moderate01
Custom FitRaimentAny abilities which rely on having bare hands work with this Raiment without sacrificing its armor or other effects.1
CuttingSkirmish"Studsserrationsbladesand other deadly edges decorate this Armament. +5[X] DMG. For each rank declare a card suitif the Armament does damage with a check using that suitthe target gains a rank of bleeding."41001Simple01501Primitive01
Delve Lens Wand"Specify an elementraise the max casting level of that element by 1."13003Advanced01
Dermal PapillaeDisguise"Play a cardchoose a material from your environment: This item's surface morphs into a camouflage of that material for 5[X] minutesor 10[X] minutes if you played a Royal. While this item has this camouflageit mimics the material visually but it's surface is physically pulpous. PER checks against you are at -2[X]"54008Intensive-22
Electric InsulationArmorNegate up to [X] ranks of Shocked Status10
EnvirosealLife Support"Your Raiment grants immunity to Dangerous Atmosphere. For Mecha raimentsrequires a 30s cleaning every 30 minutesexposing you to atmosphere. This is not an air sourceand doesn’t grant Lethal Atmosphere immunity."11002 MechaSimple012004 OrgaModerate-11
Farcast BarrelWand"Increase the Range Mod of casts by [X] ft where it mattersor 5[X]ft if the calculation is flat."101002Simple0
Firing MechanismFirearmFirearm"The Armament can now shoot Boltshas a base Range of 5:50Mag 10Recoil 1Damage 10. The Armament counts as a Firearm."13003Advanced01
Gyro StabilizationSkirmish"Whenever you make an attacking Check with the Armament it is [X] ranks lighter to swingand lands with [X] greater Strength."
Heavy HitterFirearmFirearmBolts do +4[X] Damage. Raise Recoil by 15150Moderate
Hydraulic AssistSkirmish"Spend up to X Powerincrease the damage of your next skirmish attack by 5[X]."33003Advanced01
Jacket NanoForgeFirearmFirearm"Destroy 1 Mecha Materialdeplete 1 Power: All ammo in your Mag gains Jacketed during your next upkeep."14004Intensive01
LiquisealLife SupportThe gear is liquid tight.11004Simple2004Simple
LivestreamComLinkAdds a small camera array to the Item which captures exactly what you see as a livestream which you may share with any members of your ComLink Party. While you’re within 10ft of them they gain “Play a Card: Add the Line of Sight of (you) to your own for the round.”1-11
Marksman KitFirearmFirearm"Max Range +20[X]Min Range +[X]"52002Moderate01
Meta LatticePower"Whenever you’re hit by a Spell restore Power equal to the spell levelup to [X]. If this would exceed your Max Powerand if your Charge is below your Capacityrestore as much Chargeotherwise do nothing. Spend Power: Restore as much Charge."54005Intensive2[X]1
Multi ShotBow"A set of nocks and strings which allow you to shoot up [X] additional arrows at your target. Each arrow is still separately nocked.
When you have Targeting you Gain “Deplete 1 Power: Make up to [X] + 1 Precision Checks against as many targets; spread your arrows across them as you wishminimum 1 each."34008Intensive014008Intensive-11
Muscle SheatheRaiment"UBS +[X]LBS +[X]. Play a RoyalSpend up to [X] Power: Increase UBS and LBS by as much. Only 1 Muscle Suit per Raiment."3006Advanced-[X][X]
NanoForgeNanoforge"Remove a Nanite from your Inventorymake an Engineering check equal to its Difficulty: The Nanite counts as Encoded into this forge. Remove a Nanite Disk: Gain a Nanite Canister of an Encoded Nanite. Mag 5 (Nanite Chips)"15005Coveted-11
NanoForge ChipNanoForgeNanoForgeYou may Encode an additional Nanite into target NanoForge.-3004Intensive00
NanoForge ClipNanoForgeNanoForgeExtend the Mag of target Nanoforge by 5.-1002Simple00.5
NanoMillNanoForge"Remove 1 MechaSpend [X] Power: In 1 hour gain [X] Nanite Disks."550010Coveted-12
Orga GraftPowerRemove 1 Orga Material: Restore [X] Power or repair 1 rank of a Component at the beginning of the next Round. You cannot feed the graft more than [X] times per Round.52004Moderate4[X]2
Orga RegenRaiment"Spend orgarepair parts"
Pneumo InjectorSkirmish"Whenever this Armament would Woundyou may instead spend a Burst to deal a Wound 1 severity higher. This Component holds up to [X] Bursts and has ""Discard a card and lower Charge by 1: Restore 1 Burst. If you discarded a RoyalRestore 2 instead.” When restoringthe Armament makes a loud shrieking that's audible at 100 ft. on a clear day."5300"2 Mecha
1 Meta"Advanced
Power CellPowerEach upkeep Restore 2[X] Power.53006Advanced2[X]2
Power RiggingRaiment"UBS +[X]LBS +[X]. Spend [X] powergain +1 LBS and UBS for [X] rounds.
Only 1 per Raiment."53006Advanced-[X][X]
Proto-DivinoriumPower"Generates 5[X] meta per roundeven in areas without meta. Whatever your raiment doesn’t consume for Power radiates out as raw meta which any caster can use up to 50[X] ft. away."36006Coveted5[X]1
Reactive PlatingArmor"Gain 5[X] Armor. This component only breaks when the incoming attack uses a ♠or ♦. For ranks purchased after the firstremove a symbol from the previous statement. An attack can't damage a component above this armor until this armor is destroyed."41504Moderate0[X]/21504Moderate0[X]1504Moderate0[X]
RebreatherLife SupportA breathing apparatus attached to a store of breathable gas which lasts an hour. Increases ENC by 1. Mecha: The rebreather replenishes in ¼ of the time it was used once the wearer is in breathable air. Orga: The rebreather replenishes in 10 seconds.13006Advanced2004Moderate1
RequilaryCasting"Holds onto a single spell-spark of up to level x. This spark can later be called by a casterwhich makes a copy of it and casts it."12002Moderate01
ShockingSkirmish"Make a successful hit against a targetspend Powerand play a Royal: this weapon deals Spent Power * X Shocked Status Ranks"
Slug NanoForgeFirearmFirearm"Destroy 1 MechaDeplete [X] power: Gain 5 Slugger [X] Bolts on upkeep. When applied to a firearm fills right into the Mag. "34004Intensive01
Sonic Cannon"Spend Power: Activate this Component to deal [X] Stun to all Targets in [POW] Spaces.
(Armament Only) Pass a Precision Checkspend [POW]: Target takes 2[X] stun if they're within 2[X] Spaces. Deal [X] damage to their head.
This only affects Targets which can hear."12502Moderate01
Springlocked LimbsBow"Increase Aim Range by 5 and the PullRecoiland Snap Range by 1"53003Advanced012002Moderate01
Symbiorg SpawnerRaiment"Remove X Orga and lower POW by X for 12 hrs: After 12 hours get a Symbiorg Drone Minion. For each rank choose one: flyingamphibiousdivlinkor add a physiological thrope component to all drones."105005Coveted-12
Thermal LayeringArmorImmunity against cold weather and Freezing?2004Moderate2006Moderate2006Moderate
TomeTome"Begins with a single topicand adds +1 to checks of that topic made outside of Contest."
ToolKitToolsToolkits allow Moderate and Advanced Projects. When you acquire a toolkit you have to pick a Skill or Craft which they apply to.200
ToxispinesNeurotoxic spines that shoot out.
TransformingSkirmish"Define a Componentit is now hiddenand can be hidden or manifested with a Royal. Requires an Engineering (Mecha)Biology (Orga)or Divination (Meta) Check to spot it equal to 2[X]. "53003Advanced0-12002Moderate0-1
ZeusacannonTesla Coils. Shock damage!

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

dlyfox.

Statblock Type

Character Sheet (Legacy)

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