Remove these ads. Join the Worldbuilders Guild

Lah-Veon

Medium Elf, Druid, Lawful Neutral

Armor Class 11
Hit Points 27
Speed: 30 ft

STR

10
( +0 )

DEX

12
( +1 )

CON

12
( +1 )

INT

14
( +2 )

WIS

17
( +3 )

CHA

13
( +1 )

Saving Throws STR + 0 DEX + 1 CON + 1 INT + 4 WIS + 5 CHA + 1
Condition Immunities Advantage against being charmed, and magic can’t put you to sleep
Senses 15 PASSIVE WIS (PERCEPTION)
12 PASSIVE INT (INVESTIGATION)
15 PASSIVE WIS (INSIGHT)

Darkvision 60 ft.
Languages Elvish, Common
Challenge Rating 2

Description

An nature-loving and aloof druid accompanying a mysterious warrior into the Eastern Realms. Always accompanied by his bat companion, Arcade.

Flaws

Sees the bigger picture but forgets to squint.

+ 3 MODIFIER
+ 5 SPELL ATTACK
13 SAVE DC

At will: Mending (Druid)   Poison Spray (Druid)   Resistance (Druid)   Shillelagh (Druid)


Wild Shape As an action, you can magically assume the shape of a beast that you have seen before twice per short rest. [2nd] Max CR 1/4 (no flying or swimming speed) [4th] Max CR 1/2 (no flying speed) [8th] Max CR 1   You can stay in beast shape for 2 hours before reverting back to your normal form (or as a bonus action earlier or if you fall unconscious, drop to 0 hit points, or die).

Actions

Club (Melee Weapon)

Range: 5ft.
Attack modifier: + 2
Damage: 1d4 Bludgeoning

Acid Arrow - 2nd Level (Druid) V/S/M Range: 90ft.
Attack modifier: + 5
Damage: 4d4 Acid

Unarmed Strike (Melee Attack)
Range: 5ft.
Attack modifier: + 2
Damage: 1 Bludgeoning

Actions in Combat: Attack, Cast a Spell, Dash, Disengage, Dodge, Grapple, Help, Hide, Improvise, Ready, Search, Shove, Use an Object


Created by

Arklaw.

Statblock Type

NPC Sheet

Link/Embed