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Vistra Fireforge

Fighter 1 Class & Level
Folk Hero Background
Mountain Dwarf Race
Neutral Good Alignment

Strength 17
+3
Dexterity 12
+1
constitution 14
+2
intelligence 12
+1
wisdom 11
+0
charisma 11
+0
Total Hit Dice 1
Hit Die
1d10+2
+2 proficiency bonus
+5 Strength
+1 Dexterity
+4 Constitution
+1 Intelligence
+0 Wisdom
+0 Charisma
saving throws
+3 Acrobatics
+2 Animal Handling
+1 Arcana
+3 Athletics
+0 Deception
+1 History
+0 Insight
+2 Intimidation
+1 Investigation
+0 Medicine
+1 Nature
+0 Perception
+0 Performance
+0 Persuasion
+1 Religion
+1 Sleight of Hands
+1 Stealth
+2 Survival
skills Acrobatics, Animal Handling, Intimidation, Survival proficiencies

 
18
Armor Class
12
Hit Points
+1
Initiative
25
Speed
WeaponAttackDamageDamage type
Warhammer (1 handed)roll 1d20+2roll 1d8+3Bludgeoning
Warhammer (2 handed)roll 1d20+2roll 1d10+3Bludgeoning
Handaxeroll 1d20+2roll1d6+3Slashing
Thrown Handaxeroll1d20+2roll1d6+1Slashing - (Range 20/60)
Protection - If a creature I can see attacks anyone, within 5ft of me I can use my reaction time to impose disadvantage on the creature's attack roll. (Must be weilding shield)
Attacks
Stonecunning - history check on any stonework (x2 proficiency)
Land vehicles eg horse and cart
Cookery - cooks utensils
Speak read and write Common + Dwarvish
Proficiences
Smiths tools - Cooks Utensils - Shovel - Iron Pot - Common Clothes - Chainmail - Warhammer - Shield - Handaxe x2 - Backpack - Bedroll - Mess kit
Tinderbox - Torches x10 - Ration x10 - Waterskin - soft rope 50ft - bell - block+tackle x2 - fishing tackle (wooden rod, silken line, corkwood bobbers, steel hooks, lead sinkers, velvet lures, narrow netting) - piton x3

Copper piece x5 - Silver piece x7 - Gold Piece x5
Equipment
If someone is in trouble I will always lend a hand.
Personality Traits
Everyone should be treated with respect and dignity.
Ideals
I carry my old smiths tools with me they hold sentimental value and ensure I never forget my roots.
Bonds
I blame myself constantly for my younger brother getting maimed while out on a hunting trip with me. I thought I knew where he was but I actually had no idea. He was hurt because of my failure to protect and look after him.
Flaws
No speed penalty while wearing heavy armor - Dark vision - dwarven resilience ( resistance to poison damage + advantage on saving throws vs poison) - Dwarven Training (Battleaxe, Handaxe, Light Hammer + Warhammer proficient) - Fighter (Proficiency with all armor + shields) - Proficient in martial +simple weapons - Second wind (on my turn I can use a bonus action to heal HP= 1d10 + fighter level. I can only use this once per short/long rest) - Disadvantage on stealth while wearing chainmail -
Features & Traits

Heroes Enabled

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Created by

Nins_96.

Statblock Type

Character Sheet (Legacy)

Link/Embed