+0 | Strength |
+6 | Dexterity |
+3 | Constitution |
+1 | Intelligence |
+0 | Wisdom |
+7 | Charisma |
+6 | Acrobatics |
+1 | Animal Handling |
+4 | Arcana |
+1 | Athletics |
+10 | Deception |
+4 | History |
+1 | Insight |
+7 | Intimidation |
+2 | Investigation |
+1 | Medicine |
+2 | Nature |
+3 | Perception |
+7 | Performance |
+10 | Persuasion |
+2 | Religion |
+4 | Sleight of Hands |
+4 | Stealth |
+1 | Survival |
Crossbow, Light | 80/320 | +5 | 1d8+3 p |
---|---|---|---|
Dagger | 20/60 | +5 | 1d4+3 p |
Shortsword | 5ft | +5 | 1d6+3 p |
Unarmed Strike | 5ft | +2 | 1 b |
Talons | 5ft | +2 | 1d4 s |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.