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Yahkeg

Bard/Lore 5 Class & Level
Entertainer Background
Aarakocra Race
NG Alignment

Strength 11
+0
Dexterity 17
+3
constitution 16
+3
intelligence 12
+1
wisdom 10
+0
charisma 18
+4
Total Hit Dice 5
Hit Die
1d8+3
+3 proficiency bonus
+0 Strength
+6 Dexterity
+3 Constitution
+1 Intelligence
+0 Wisdom
+7 Charisma
saving throws
+6 Acrobatics
+1 Animal Handling
+4 Arcana
+1 Athletics
+10 Deception
+4 History
+1 Insight
+7 Intimidation
+2 Investigation
+1 Medicine
+2 Nature
+3 Perception
+7 Performance
+10 Persuasion
+2 Religion
+4 Sleight of Hands
+4 Stealth
+1 Survival
skills

 
14
Armor Class
35
Hit Points
+4
Initiative
25/50
Speed
Crossbow, Light80/320+51d8+3 p
Dagger20/60+51d4+3 p
Shortsword5ft+51d6+3 p
Unarmed Strike5ft+21 b
Talons5ft+21d4 s
Attacks
ARMOR
Light Armor
WEAPONS
Crossbow, Hand, Longsword, Rapier, Shortsword, Simple Weapons
TOOLS
Disguise Kit, Flute, Lute, Pan Flute, Shawm
LANGUAGES
Aarakocra, Auran, Common
Proficiences
Modifier | +4
Spell Attack | +7
Save DC | 15
Spellcasting
Bardic Inspiration
As a bonus action, a creature (other than you) within 60 ft. that can hear you gain an inspiration die (1d8). For 10 minutes, the creature can add it to one ability check, attack roll, or saving throw. This can be added after seeing the roll, but before knowing the outcome.

1d8 - 4 uses per short rest

Jack of All Trades
You can add half your proficiency bonus, rounded down ( +1 ), to any ability check you make that doesn’t already include it.

Song of Rest+1d6 HP
If you or any friendly creatures who can hear your performance regain hit points at the end of the short rest by spending one or more Hit Dice, each of those creatures regains an extra 1d6 hit points.

Bard College
College of Lore

Expertise
Your proficiency bonus is doubled for any ability check you make with chosen proficiencies (2 at 3rd and 10th level).

Deception
Persuasion
Bonus ProficienciesPHB, pg. 54
You gain proficiency with three more skills of your choice.

Intimidation
Arcana
Perception

Cutting Words
As a reaction when a creature (that's not immune to being charmed) you can see within 60 ft. makes an attack roll, ability check, or damage roll, you can expend one use of Bardic Inspiration, roll the die, and subtract the number from the creature's roll. You can do so after the roll but before knowing the result.

RACIAL TRAITS
Flight
Flying speed 50 ft. (while not wearing medium or heavy armor)

Talons
Unarmed strikes may deal 1d4 +0 slashing damage on a hit
Features & Traits

Heroes Enabled

The statblocks of your Weapons, armor and other important/magical equipment

The statblocks of your class features

[block: Spellcasting You can cast known bard spells using CHA as your spellcasting modifier (Spell DC 14]
[block: Spell Attack +6) and known bard spells as rituals if they have the ritual tag. You can use a musical instrument as a spellcasting focus.   Bardic Inspiration d6 As a bonus action]
[block: but before knowing the outcome.   Bardic Inspiration: 1 Bonus Action   Long Rest   Jack of All Trades You can add half your proficiency bonus]
[block: to any ability check you make that doesn’t already include it.   Song of Rest +1d6 HP If you or any friendly creatures who can hear your performance regain hit points at the end of the short rest by spending one or more Hit Dice]
[block: each of those creatures regains an extra 1d6 hit points.   Bard College College of Lore   Expertise Your proficiency bonus is doubled for any ability check you make with chosen proficiencies (2 at 3rd and 10th level).   Deception Persuasion   Bonus ProficienciesPHB]
[block: pg. 54 You gain proficiency with three more skills of your choice.   Intimidation Arcana Perception   Cutting Words As a reaction when a creature (that's not immune to being charmed) you can see within 60 ft. makes an attack roll]
[block: and subtract the number from the creature's roll. You can do so after the roll but before knowing the result.   Cutting Words: 1 Reaction]

Statblocks for your familiars, mounts etc.

Statblocks for race/species of the character.

[block: Aarackocra Ability Score Increase Your Dexterity score increases by 2]
[block: and your Wisdom score increases by 1. Age Aarakocra reach maturity by age 3. Compared to humans]
[block: aarakocra don’t usually live longer than 30 years. Alignment Most aarakocra are good and rarely choose sides when it comes to law and chaos. Tribal leaders and warriors might be lawful]
[block: while explorers and adventurers might tend toward chaotic. Size Aarakocra are about 5 feet tall. They have thin]
[block: lightweight bodies that weigh between 80 and 100 pounds. Your size is Medium. Speed Your base walking speed is 25 feet. Flight You have a flying speed of 50 feet. To use this speed]
[block: you can’t be wearing medium or heavy armor. Talons You are proficient with your unarmed strikes]
[block: which deal 1d4 slashing damage on a hit. Languages You can speak]

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Level 0 Spells

Level 1 Spells

Level 2 Spells

Level 3 Spells

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

Velocirapier.

Statblock Type

Character Sheet (Legacy)

Link/Embed