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Tordek Silverhearth

Fighter 3 Class & Level
Soldier Background
Mountain Dwarf Race
Lawful Neutral Alignment

Strength 16
+3
Dexterity 13
+1
constitution 16
+3
intelligence 10
+0
wisdom 12
+1
charisma 8
-1
Total Hit Dice 3
Hit Die 1d10+3
2 proficiency bonus
13 Passive perception
5 Strength
1 Dexterity
5 Constitution
0 Intelligence
1 Wisdom
-1 Charisma
saving throws
1 Acrobatics
1 Animal Handling
0 Arcana
5 Athletics
-1 Deception
0 History
1 Insight
1 Intimidation
0 Investigation
1 Medicine
0 Nature
3 Perception
-1 Performance
-1 Persuasion
0 Religion
1 Sleight of Hands
1 Stealth
3 Survival
skills
17
AC
31
Hit Points
1
Initiative
25ft
Speed
LANGUAGES: Common, Dwarven.

DARKVISION: 60 b&w.

ARMOR: All armor.

WEAPONS: All weapons.

TOOLS: Smith's and mason's tools.

STONECUNNING: Whenever you make a History check related to the origin of stonework, you are considered proficient in the History skill and add double your proficiency bonus to the check, instead of you normal proficiency bonus.
Proficiencies
Dwarven Waraxe 1d20+5 1d10+5 Slashing, silver
Heavy Crossbow 1d20+3 1d10 Piercing, 100'/400'
Handaxe 1d20+5 1d6+5 Slashing, throw 20'/60'
ACTION SURGE 1/rest: Gain an extra action on your turn.

SECOND WIND 1/rest: Gain 1d10+HP as a bonus action on your turn.

MANEUVERS 4/rest: Goading Attack, Lunging Attack, Riposte Attacks

Spellcasting
Backpack. Smith's & Mason's tools. 50' rope. Caltrops. Chalk.

Scale Mail +4, stealth disadvantage.

Steel Shield +2
Equipment
Tordek faces problems head-on. A simple, direct solution is the best path to success.
Personality Traits
Nation. His mountain clan and kinsman are all that matter to him.
Ideals
Tordek's silvered Dwarven waraxe was forged by his father and is his most prized possession.
Bonds
Always looking for a fight and stubbornly moves forward against all odds.
Flaws
DWARVEN RESILIENCE: Advantage vos poison saving throws & resistant to poison damage.

FIGHTING STYLE (DUELING): Gain +2 damage when wielding a single one-handed melee weapon (included in attacks).

STUDENT OF WAR/ KNOW YOUR ENEMY: Proficient with mason's tools. / Spend at least 1 minute observing or interactingwith another creature outside combt and learn if the creature is yourequal, superior, or inferior in regard to 2 of the following: Strength score, Dexterity score, AC, current HP, total class levels (if any), Fighter class levels (if any).

MARTIAL ARCHTYPE: 4 superiority dice (d8). Saving Throw DC 13. Goading Attack, Lunging Attack, Riposte.
Features & Traits

Created by

MadMaxwellP216.

Statblock Type

Character Sheet (2018)

Link/Embed