Imp
Ability Score Increase +1 Dex, +1 Charisma
Size Small
Speed 25 ft
Age: Imps reach maturity at around 5 and live until they are killed in their home plane.
Alignment: Imps are strongly predisposed towards selfishness and are loyal to the hierarchy of the Nine Hells. Thus, they are almost always lawful evil, but a true neutral imp is not unheard of.
Devil's Sight: Accustomed to the darkness of the lower planes, you have no problem seeing in darkness. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray. In addition, magical darkness doesn't affect your darkvision.
Hellborn Skills: Coming from the bowels of damnation, you pick up some tricks that make even a midget like you a threat. Choose one of the traits below:
- Fiendish Trickery: Being a lesser member of the hells, you have abilities that aid in your deceit. As an action, you can polymorph into a rat as per the polymorph spell and back into your true form as a bonus action. If you are reduced to 0 hit points in this form, you revert back into your true form. Any additional damage you take is transferred over. At 3rd level, you can additionally choose the form of a spider. At 5th level, you gain the additional form of a raven.
- Hellish Illusion. As a bonus action, you can magically turn invisible for 1 minute or until you attack, make a damage roll, or force someone to make a saving throw. You regain use of this trait, after you finish a long rest.
Stinger: Your stinger is a natural weapon, which you can use to make unarmed strikes. If you hit with it, you deal piercing damage equal to 1d4 + your Dexterity modifier, instead of the bludgeoning damage normal for an unarmed strike. You cannot use this trait while polymorphed
Infernal Ancestry: Your creature type is fiend, instead of humanoid. Therefore, spells that normally affect humanoids such as hold person or crown of madness won't work on you. Additionally, you are resistant to fire damage.
Devil on the Shoulder: You commit deeds and use your small size to your advantage to remain hidden. You are proficient in the Stealth skill.
Languages. You can speak, read, and write common and infernal