-1 | Strength |
+5 | Dexterity |
+1 | Constitution |
+2 | Intelligence |
+1 | Wisdom |
+2 | Charisma |
+5 | Acrobatics |
+1 | Animal Handling |
+0 | Arcana |
-1 | Athletics |
+4 | Deception |
+0 | History |
+1 | Insight |
+4 | Intimidation |
+0 | Investigation |
+1 | Medicine |
+0 | Nature |
+1 | Perception |
+2 | Performance |
+4 | Persuasion |
+0 | Religion |
+7 | Sleight of Hands |
+7 | Stealth |
+1 | Survival |
Dagger(2) | 1d20+5 | 1d4+3 |
---|---|---|
The Waveslasher | 1d20+7 | 1d8+5 |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
Adventuring Gear Common
A backpack that contains: a bag of 1,000 ball bearings, 10 feet of string, a bell, 5 candles, a crowbar, a hammer, 10 pitons, a hooded lantern, 2 flasks of oil, 5 days rations, a tinderbox, and a waterskin. Attached to the outside of the pack is 50 feet of hempen rope.
DnD 5e
Weapon
Rare
Martial, Silvered, Finessea long silver rapier with a blue gem in the hilt that reminds one of the ocean.
Type | Damage | Damage | Range |
---|---|---|---|
Martial Melee | 1d8+2 | Slashing | 5ft. |
Cost: 1000 GP
Weight: 2lb
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Age.
Tieflings mature at the same rate as humans but live a few years longer.
Alignment.
Tieflings might not have an innate tendency toward evil, but many of them end up there. Evil or not, an independent nature inclines many tieflings toward a chaotic alignment.
Size.
Tieflings are about the same size and build as humans. Your size is Medium.
Darkvision.
Thanks to your infernal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Hellish Resistance.
You have resistance to fire damage.
Appearance.
Your tiefling might not look like other tieflings. Rather than having the physical characteristics described in the Player's Handbook, choose 1d4+1 of the following features: small horns; fangs or sharp teeth; a forked tongue; catlike eyes; six fingers on each hand; goatlike legs; cloven hoofs; a forked tail; leathery or scaly skin; red or dark blue skin; cast no shadow or reflection; exude a smell of brimstone
Languages. You can speak, read, and write Common and Infernal
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.