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judo midoria

fighter samurai lvl 6 Class & Level
noble Background
human Race
lawful good Alignment

Strength 19
+4
Dexterity 16
+3
constitution 16
+3
intelligence 7
-2
wisdom 16
+3
charisma 11
+0
Total Hit Dice 10
Hit Die
1d10+3
+3 proficiency bonus
+7 Strength
+3 Dexterity
+6 Constitution
-2 Intelligence
+3 Wisdom
+0 Charisma
saving throws
+3 Acrobatics
+3 Animal Handling
-2 Arcana
+7 Athletics
+0 Deception
+1 History
+7 Insight
+3 Intimidation
-2 Investigation
+3 Medicine
-2 Nature
+3 Perception
+0 Performance
+3 Persuasion
-2 Religion
+3 Sleight of Hands
+3 Stealth
+8 Survival
skills

 
17
Armor Class
55
Hit Points
+3
Initiative
30 feet
Speed
Attacks
all armour and shields
simple weapons and martial weapons
gaming set: japenese chess
tools: masons tools
languages: common, demon, celestial
-2 to perception checks based on sight

Proficiences
liserite samauri armour with the groups symbol
longbow
katana
iserite katana
explorer's pack
59 gold
Cerimony candles
4 pieces of wolfsbane

Equipment
stoic and wise, traditional, honourable, hardened warrior
Personality Traits
family before self
honour is the most important currency
wealth is but a tool
Ideals
protect honour of family and country
Bonds
very steadfast in tradition
once a day need to pay respect to those who have past
Flaws
second wind (regain health 1d10 plus fighter lvl)

action surge( take an extra action on your turn, finish a short or long rest before next use)

Starting at 3rd level, your intensity in battle can shield you and help you strike true. As a bonus
action on your turn, you can give yourself advantage on weapon attack rolls until the end of the
current turn. When you do so, you also gain 5 temporary hit points. The number of temporary hit
points increases when you reach certain levels in this class, increasing to 10 at 10th level and 15 at 15th level.
You can use this feature three times, and you regain all expended uses of it when you finish a
long rest.

Position of Privilege
Thanks to your noble birth, people are inclined to
think the best of you. You are welcome in high society,
and people assume you have the right to be wherever
you are. The common folk make every effort to
accommodate you and avoid your displeasure, and other
people of high birth treat you as a member of the same
social sphere. You can secure an audience with a local
noble if you need to.

extra attack

Great Weapon Fighting When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit.

prodigy feat
Features & Traits

Heroes Enabled

The statblocks of your Weapons, armor and other important/magical equipment

The statblocks of your class features

Statblocks for your familiars, mounts etc.

Statblocks for race/species of the character.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

LuckyTE.

Statblock Type

Character Sheet (Legacy)

Link/Embed