+1 | Strength |
+7 | Dexterity |
+2 | Constitution |
-1 | Intelligence |
+4 | Wisdom |
+2 | Charisma |
+7 | Acrobatics |
+6 | Animal Handling |
-1 | Arcana |
-1 | Athletics |
+2 | Deception |
-1 | History |
+6 | Insight |
+2 | Intimidation |
-1 | Investigation |
+4 | Medicine |
-1 | Nature |
+6 | Perception |
+2 | Performance |
+2 | Persuasion |
-1 | Religion |
+5 | Sleight of Hands |
+7 | Stealth |
+6 | Survival |
Unarmed strike | roll: 1d20+7 | roll: 1d4+5 |
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Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.