+4 | Strength |
+4 | Dexterity |
+8 | Constitution |
+1 | Intelligence |
+6 | Wisdom |
+8 | Charisma |
+4 | Acrobatics |
+3 | Animal Handling |
+7 | Arcana |
+7 | Athletics |
+5 | Deception |
+1 | History |
+9 | Insight |
+5 | Intimidation |
+1 | Investigation |
+3 | Medicine |
+1 | Nature |
+3 | Perception |
+5 | Performance |
+8 | Persuasion |
+1 | Religion |
+4 | Sleight of Hands |
+4 | Stealth |
+3 | Survival |
greataxe mode: [1d20+8] | 1d12+5(semblance +1d8 elemental damage of my choosing) on a crit reduce ac by 1 for a turn |
---|---|
shotgun mode-buckshot [1d20+8] | attacks in a 15ft cone, deals 3d4+1 up close, decreasing by 1d4 per distance away, can hit multiple targets.(after rolling to hit all in the cone that the ac beats are hit) |
shotgun mode-slug [1d20+8] | 4d4+1 decreasing by 1d4 after every 10ft of distance from target. |
Railgun mode: [1d20+8] | 1d8+1 increasing by 1d8 for each turn charged. Up to 4d8, Crit threshold reduced to 18 after two rounds. |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.