Remove these ads. Join the Worldbuilders Guild

Xanathar's Guide to Everything

Holy Weapon

5-level Abjuration

Casting Time 1 bonus action
Range Touch
Duration Concentration, 1 hour
Components V,S

You imbue a weapon you touch with holy power. Until the spell ends, the weapon emits bright light in a 30—foot radius and dim light for an additional 30 feet. In addition, weapon attacks made with it deal an extra 2d8 radiant damage on a hit. If the weapon isn’t already a magic weapon, it becomes one for the duration. As a bonus action on your turn, you can dismiss this spell and cause the weapon to emit a burst of radiance. Each creature of your choice that you can see within 30 feet of you must make a Constitution saving throw. On a failed save, a creature takes 4d8 radiant damage, and it is blinded for 1 minute. On a successful save, a creature takes half as much damage and isn’t blinded. At the end of each Of its turns, a blinded creature can make a Constitution saving throw, ending the effect on itself on a success.

Class(es): Cleric, Paladin

Created by

knyanes79.

Statblock Type

Spell

Link/Embed