Thug
Medium Any Humanoid Race, Any Profession, Any
Armor Class 11 (leather armor)
Hit Points 32 (5d8+10) 5d8+10
Speed:
30 ft
Swim: 10 ft
Climb: 15 ft
Skills Intimidation +2 1d20+2
Languages Usually Common (depends on Race chosen)
Challenge Rating 1/2
Pack Tactics
The thug has advantage on any attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Multiattack
The thug makes two melee attacks.
Mace
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature.
1d20+4
Hit: 5 (1d6+2) bludgeoning damage.
1d6+2
Heavy Crossbow
Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target.
1d20+2
Hit: 5 (1d10) piercing damage.
1d10