Scout
Medium Any Humanoid Race, Any Profession, Any
Armor Class 13 (leather armor)
Hit Points 16 (3d6+3) 3d6+3
Speed:
30 ft
Swim: 10 ft
Climb: 15 ft
Skills Nature +4 1d20+4 , Perception +5 1d20+5 , Stealth +6 1d20+6 , Survival +5 1d20+5
Languages Usually Common (depends on Race chosen)
Challenge Rating 1/2
Keen Hearing and Sight
The scout has advantage on Wisdon (Perception) checks that rely on hearing and sight.
Actions
Multiattack
The scout makes two melee attacks
or two ranged attacks.
Shortsword
Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
1d20+4
Hit: 5 (1d6+2) piercing damage.
1d6+2
Longbow
Ranged Weapon Attack: +4 to hit, ranged 150/600 ft., one target.
1d20+4
Hit: 6 (1d8+2) piercing damage.
1d8+2