+0 | Strength |
+6 | Dexterity |
+3 | Constitution |
+2 | Intelligence |
+0 | Wisdom |
+2 | Charisma |
+8 | Acrobatics |
+0 | Animal Handling |
+0 | Arcana |
+2 | Athletics |
+2 | Deception |
+0 | History |
+0 | Insight |
+4 | Intimidation |
+0 | Investigation |
+0 | Medicine |
+0 | Nature |
+2 | Perception |
+2 | Performance |
+4 | Persuasion |
+0 | Religion |
+4 | Sleight of Hands |
+8 | Stealth |
+0 | Survival |
Type | Weapon | Attack | Damage | Sneak | Booming |
---|---|---|---|---|---|
20-80' | Shortbow | 1d20+4 | 1d6+4 | 2d6 | |
10-20' | Dagger | 1d20+4 | 1d4+4 | 2d6 | |
Melee | Booming Blade | 1d20+4 | 1d4+4 | 2d6 | 1d8 if move |
Bonus | Dagger | 1d20+4 | -d4 | 2d6 |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.