Silualbe
Hit Points
Hit Dice: d4 per Silualbe level
Hit Points at first Level:
Hit Points at Higher Levels:
Proficiences
Armor:
Weapons:
Tools:
Saving Throws:
Skills:
Overview & Creation
Being born in Silualbe and worshipping him henceforth, you gain abilities from Silualbe himself as you grow stronger. As he is the God of Time, his abilities are based around Time.
Class Features
2nd Level
You have an uncanny knack of knowing the exact time no matter where you are. At any point, you may ask the DM what time it is, and get an exact answer.
5th Level
Your time estimations are precise and exquisite. Any time you are to complete a task, you can ask the DM exactly how long it will take. Also, if you attempt a ritual spell or physical task where you must spend any amount of time on it, you can roll 1d4, and take off 10% of the time for that number. You can only do this once per long rest. At 8th Level, you can reroll the die once.
8th Level
By perfectly using Time energy to your advantage, you are able to slow time around yourself. Once per day, you can use your action to cast the
Pious Spell Manipulate Time
11th Level
You begin to learn the art of Time Manipulation, and learn how to rewind time. Once per day, you can choose one of the following effects;
- When a creature makes a successful attack roll against you, you can make that creature re-roll the die, with disadvantage. They must take the new number.
- When a creature makes a successful attack roll against an ally, or succeeds on a skill check or saving throw, you can make that creature re-roll the die. They must take the new number.
- When you or an ally make an unsuccessful attack, skill check or saving throw, you/they can re-roll the die. You must take the new number.
You can use your reaction to activate these during combat, and you regain this ability after a long rest. You gain an additional use of this at 14th Level, then again at 17th Level.
14th Level
You learn how to make time obey your rules, and become faster than time itself. Once per day, you can use your Bonus Action to grant either yourself or an ally an extra action this turn. you regain this ability after a long rest. At 17th Level, you regain this ability after a short rest.
17th Level
You become able to slow down time itself. Once per day, you can cast
Slow as a
Pious Spell. you regain this ability after a long rest.
20th Level
You and Silualbe are one. All of your previous Pious Features no longer require any kind of rest, and thus have unlimited uses. Also, once per day, you can directly contact Silualbe himself. If you are in Possession of Silualbe's Pious Weapon, you gain full control over it.