-1 | Strength |
+2 | Dexterity |
+4 | Constitution |
+1 | Intelligence |
+0 | Wisdom |
+5 | Charisma |
+2 | Acrobatics |
+0 | Animal Handling |
+3 | Arcana |
+0 | Athletics |
+6 | Deception |
+3 | History |
+2 | Insight |
+4 | Intimidation |
+1 | Investigation |
+0 | Medicine |
+1 | Nature |
+2 | Perception |
+6 | Performance |
+6 | Persuasion |
+1 | Religion |
+2 | Sleight of Hands |
+2 | Stealth |
+0 | Survival |
Dagger | 1d20+4 | 1d4+2 |
---|---|---|
Unarmed Strike | 1d20+5 | 1d6+3 |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
DnD 5e SRD SRD
Melee Weapon Finesse, Light, Thrown Common
Type | Damage | Damage | Range | Properties |
---|---|---|---|---|
Simple | 1d4 | Piercing | 20/60 ft | Finesse, Light, Thrown |
Cost: 2 gp Weight: 1 lb
DnD 5e SRD
Adventuring Gear Common
This set of clothes is designed specifically to be expensive and to show it, including fancy, tailored clothes in whatever fashion happens to be the current style in the courts of the nobles. Precious metals and gems could be worked into the clothing.
Cost: 15gp Weight: 6lb
D
Adventuring Gear Common
Each signet ring has a distinctive design carved into it. When you press this ring into warm sealing wax, you leave an identifying mark.
Cost: 5gp Weight: --
DnD 5e Player's Handbook p. 151
Adventuring Gear Common
Cost: 20gp Weight: 3lb
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Dark Arts Player's Companion
0-level (Cantrip) Necromancy
Dark Arts Player's Companion
0-level (Cantrip) Necromancy
Dark Arts Player's Companion
0-level (Cantrip) Transmutation
Dark Arts Player's Companion
1-level Necromancy
Dark Arts Player's Companion
1-level Necromancy
Dark Arts Player's Companion
1-level Necromancy
Statblocks for your Trinkets, businesses, building, castles, empires.