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Tundra the Milksteak

Barbarian 1 Class & Level
Outlander Background
Minotaur Race
CG Alignment

Strength 19
+4
Dexterity 16
+3
constitution 18
+4
intelligence 11
+0
wisdom 12
+1
charisma 14
+2
Total Hit Dice 1
Hit Die
1d12+4
+2 proficiency bonus
+6 Strength
+3 Dexterity
+6 Constitution
+0 Intelligence
+1 Wisdom
+2 Charisma
saving throws
+3 Acrobatics
+1 Animal Handling
+0 Arcana
+6 Athletics
+2 Deception
+0 History
+1 Insight
+4 Intimidation
+0 Investigation
+1 Medicine
+2 Nature
+3 Perception
+2 Performance
+2 Persuasion
+0 Religion
+3 Sleight of Hands
+3 Stealth
+3 Survival
skills Common (Speak, Read, Write) Minotaur (Speak, Read, Write) Elvish (Speak) Light & Medium Armor Shields Simple & Martial Weapons Tovshuur (2-string lute) proficiencies

 
17
Armor Class
16
Hit Points
+3
Initiative
30ft
Speed
WeaponAttackDamage/Type
Great Axe 1d20+6 1d12+4 /Slashing
Javelin 1d20+5 1d6+3 /Piercing
Horns 1d20+4 1d6+4 /Piercing
Attacks
Common (Speak, Read, Write)
Minotaur (Speak, Read, Write)
Elvish (Speak)
Light & Medium Armor
Shields
Simple & Martial Weapons
Tovshuur (2-string lute)
Proficiences
Explorer's pack
Hunting trap
Tovshuur (2-string lute)
10 gp
Equipment
Collects trophies from vanquished foes
Can be intimidating
Is willing to give anyone a chance to be a friend

Personality Traits
Never double cross your allies, punish those who do
Fight with fury
Punish cowards
Ideals
Is on a quest to find the truth of his ancestors and his ultimate destiny
Bonds
Too often prefers violence to solve problems
Short-tempered, can be boorish and embarrassing in polite company
Flaws
Goring rush
Hammering horns
Unarmored defense: While not wearing any armor, AC=10+DEXmod+CONmod
Rage: Player's manual p48
Wanderer: Player's manual p136
Features & Traits

Heroes Enabled

The statblocks of your Weapons, armor and other important/magical equipment

DnD 5e SRD SRD

Greataxe

Melee Weapon Heavy, Two-Handed Common

Type Damage Damage Range Properties
Martial 1d12 Slashing Heavy, Two-Handed

Cost: 30 gp Weight: 7 lb


 

DnD 5e SRD SRD

Javelin

Melee Weapon Thrown Common

Type Damage Damage Range Properties
Simple 1d6 Piercing 30/120 ft Thrown

Cost: 5 sp Weight: 2 lb


 

The statblocks of your class features

Statblocks for your familiars, mounts etc.

Statblocks for race/species of the character.

Minotaur

Ability Score Increase +2 Str, +1 Con
Size Medium
Speed You have a base walking speed of 30 feet.

Age – Minotaurs mature at the same rate as Orcs and can live for up to 250 years.   Alignment – Most Minotaurs lean toward lawful alignments.   Size – Minotaurs average over 6 feet in height, and they have strong, stocky builds. Your size is Medium.   The Labyrinth – Minotaurs have advantage on Wisdom (Survival) checks made to avoid getting lost and are immune to the Maze spell.   The Sin of Tyre – Minotaurs have a deep hatred of arcane magic, they rage against it whenever possible. Minotaurs can add their Strength modifier to Intelligence and Charisma saving throws.   Astaroth's Chosen – The god Astaroth in a rare moment of compassion, with assistance from Cassius, released the Minotaurs from the terrors of the wizard Tyre. In return the Minotaurs are blessed with some of the two deities divinity. Minotaurs automatically succeed on non-contested Strength checks with a DC of 20 or below to break their chains or the chains of others. They have advantage on all other Strength checks.   Menacing – You have proficiency in the Intimidation skill.   Hybrid Nature – You have two creature types: humanoid and monstrosity. You can be affected by a game effect if it works on either of your creature types.

Languages. ​​​​​​​You can speak, read, and write Common and Giant.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

ndering.

Statblock Type

Character Sheet (Legacy)

Link/Embed