+4 | Strength |
+2 | Dexterity |
+3 | Constitution |
-4 | Intelligence |
+1 | Wisdom |
-4 | Charisma |
+2 | Acrobatics |
+1 | Animal Handling |
-4 | Arcana |
+4 | Athletics |
-4 | Deception |
-4 | History |
+1 | Insight |
-4 | Intimidation |
-4 | Investigation |
+1 | Medicine |
-4 | Nature |
+4 | Perception |
-4 | Performance |
-4 | Persuasion |
-4 | Religion |
+2 | Sleight of Hands |
+5 | Stealth |
+1 | Survival |
Weapon | Attack | Damage | Type |
---|---|---|---|
*Sneeze | 1d20+6 | 1d6+3 | Poison |
Bite | 1d20+7 | 2d6+4 | Piercing |
Arms | 1d20+7 | 4d6+7 | Bludgeoning |
*Tentacle | 1d20+7 | 2d6+7 | Bludgeoning |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.