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Aiden Price von Ecistein

Wizard 5 Class & Level
Soldier Background
Human Race
Any Alignment

Strength 12
+1
Dexterity 14
+2
constitution 14
+2
intelligence 16
+3
wisdom 12
+1
charisma 8
-1
Total Hit Dice 5
Hit Die 1d6+2
3 proficiency bonus
14 Passive perception
1 Strength
2 Dexterity
2 Constitution
6 Intelligence
4 Wisdom
-1 Charisma
saving throws
2 Acrobatics
1 Animal Handling
3 Arcana
4 Athletics
-1 Deception
3 History
4 Insight
2 Intimidation
6 Investigation
1 Medicine
3 Nature
4 Perception
-1 Performance
-1 Persuasion
3 Religion
2 Sleight of Hands
2 Stealth
1 Survival
skills
12
AC
32
Hit Points
2
Initiative
30ft
Speed

Tools


Playing Card Set, Land Vehicles

Weapons


Dagger, Dart, Sling, Quarter Staff, Light Crossbow

Languages


Common, Elvish
Proficiencies
Attacks

Spellcasting
Waterskin, Bedroll, Rations x10, Hempen Rope, Tinderbox, Traveler’s Clothes, Mess Kit, Playing Card Set, Backpack, Spellbook, Torches x10, Component pouch
Equipment

Personality Traits

Ideals

Bonds

Flaws

Transmutation Savant


The gold and time you must spend to copy a transmutation spell into your spellbook is halved.

Minor Alchemy


Can temporarily alter the physical properties of one nonmagical object, changing it from one substance into another. You perform a special alchemical procedure on one object com posed entirely of wood, stone (but not a gemstone), iron, copper, or silver, transforming it into a different one of those materials. For each 10 minutes you spend performing the procedure, you can transform up to 1 cubic foot of material. After 1 hour, or until you lose your concentration (as if you were concentrating on a spell), the material reverts to its original substance.

War Caster


-Advantage on Constitution saving throws that you make to maintain your concentration on a spell when you take damage.
-Can perform the somatic components of spells even when you have weapons or a shield in one or both hands.
-When a hostile creature’s movement provokes an opportunity attack from you, you can use your reac- tion to cast a spell at the creature, rather than making an opportunity attack. The spell must have a casting time of 1 action and must target only that creature.

Arcane Recovery


When you finish a short rest, regain spell slots totalling no more than 3, and each must be 5th level or lower. (use once/day).
Features & Traits

Created by

Lachlan Smith.

Statblock Type

Character Sheet (2018)

Link/Embed