Whipped. If the Helot is within 30ft of a Spartan soldier, he will never flee nor waver from battle, for he knows the punishment will be worse than dying. He gains advantage on attack rolls.
Shortbow Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: ( 1d6+2 ) piercing damage. Shortsword Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: ( 1d4+2 ) piercing damage.