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Odin Ranch horse

Large beast, unaligned
Armor Class 13 (natural armor)
Hit Points 36 (4d10+8)
Speed 60ft

STR
20 +5
DEX
15 +2
CON
14 +2
INT
3 -4
WIS
12 +1
CHA
11 0

Challenge 3/4


Natural Sprinter. An Odin Ranch horse can use the dash action as a bonus action. They may use this ability three times. They regain their use of this ability by taking a short or long rest.   Trampling Charge. If the horse moves at least 20 feet straight toward a creatureright before hitting it with a hooves attack, the target must make a DC 15 Strength saving throw or be knocked prone. If the target is prone, the horse can take a bonus action to make another attack with its hooves against the target.


Actions

Hooves. Melee Weapon Attack: +7 to hit, reach 5ft., one target. Hit 12 (2d6 + 5) bludgeoning damage.


 

There's not much to distinguish an Odin Ranch horse from other horses. By appearance, they have a tuft of hair about their ankles above their hooves. Their coat also has a well kept sheen about it. Their coat comes in all range of colors and patterns found in other horses, though. To the touch, their hide is very supple and yet when you press just a little you can feel a dense and strong musculature beneath. 


Created by

RoninJT.

Statblock Type

Monster / Creature

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