+0 | Strength |
+2 | Dexterity |
+3 | Constitution |
+8 | Intelligence |
+4 | Wisdom |
+1 | Charisma |
+2 | Acrobatics |
+0 | Animal Handling |
+8 | Arcana |
+4 | Athletics |
+1 | Deception |
+8 | History |
+0 | Insight |
+5 | Intimidation |
+13 | Investigation |
+0 | Medicine |
+4 | Nature |
+5 | Perception |
+1 | Performance |
+1 | Persuasion |
+4 | Religion |
+2 | Sleight of Hands |
+4 | Stealth |
+0 | Survival |
Weapon | Attack | Damage |
---|---|---|
Dagger | [roll 1d20+4] | [1d4+2] |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.