Goblin warrior of Clan Gor
Small small humanoid, neutral evil
Armor Class 15 (Leather Armor, Shield)
Hit Points 7hp (2d6)
Speed
Skills Stealth +6
Senses Darkvision 60 ft., Passive Perception 9
Languages Common, Goblin
Challenge 1/4
Nimble Escape: The goblin can take the Disengage or Hide action as a bonus action on each of its turns.
Actions
Charge: as an action, charge 20 ft. forward ( in a straight line
Goblin of the militaristic clan Gor