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Alexis

Wizard 3 Class & Level
Assasin Background
Half-Elf Race
Alignment

Strength 14
+2
Dexterity 10
+0
constitution 8
-1
intelligence 14
+2
wisdom 11
+0
charisma 16
+3
Total Hit Dice
Hit Die
1d-1
+0 proficiency bonus
+1 Strength
+0 Dexterity
+1 Constitution
+3 Intelligence
+1 Wisdom
+4 Charisma
saving throws
+0 Acrobatics
-2 Animal Handling
+2 Arcana
+0 Athletics
+0 Deception
-1 History
+1 Insight
+3 Intimidation
+1 Investigation
-1 Medicine
-1 Nature
+0 Perception
+1 Performance
+1 Persuasion
+1 Religion
-1 Sleight of Hands
-1 Stealth
+2 Survival
skills All Magic and All swords except light. proficiencies

 
10
Armor Class
17
Hit Points
+0
Initiative
25 feet
Speed
Longsword+6 1d8+3slashing
Attacks
Liquid Walk
Wind Explosion
Fireball
Spellcasting
Long saber with a black bone handle
Equipment
Associal and pretty agressive
Personality Traits
Power
Ideals
With the devil
Bonds
Associal
Flaws
Really powerful but dangerous magic
Features & Traits

Heroes Enabled

The statblocks of your Weapons, armor and other important/magical equipment

The statblocks of your class features

Statblocks for your familiars, mounts etc.

Statblocks for race/species of the character.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Level 1 Spells

Liquid Walk]

Level 2 Spells

Wind Explosion]

Level 3 Spells

Fireball]

Level 5 Spells

Mind Spike]

Level 7 Spells

Reverse Gravity]

Level 9 Spells

Time stop]

Statblocks for your Trinkets, businesses, building, castles, empires.

Sword of the Cenotaph

Wondrous Item Magical, Cursed, Sentient, Telepathic Legendary [Necromancy]

The user must attune to the Sword to gain any benefits including the ability to cause damage.   Attempting to attune requires a DC17 Wisdom save to avoid permanent insanity. Passing that check requires an additional DC17 Charisma check or the would-be wielder is possessed by the sword. The user can attempt the save again each midnight.   Passing both leaves the weilder in control of the sword, but under constant threat of domination by its superhuman personality. The sword migrates the user's alignment towards NE over time.   The sword of the Cenotaph uses the Wisdom, rather than the Strength modifier, on attacks. This stacks with the wielder's wisdom bonus.   While weilding:

  • Confers immunity to Necrotic damage
  • Turn/control/destroy undead as if multiclassed with +10 levels of Cleric, with the swords +5 wis bonus
  • Sense Undead within 200'
  • Thrall undead within 60' must pass a DC15 charisma check or their thrall loyalty changes from their maker/master to the Sword of the Cenotaph
 

Type Damage Damage Range Properties
Simple Melee 1d8+5 Slashing / 3d8 Necrotic Necrotic 5' reach Magical, Cursed, Sentient, Telepathic


 

AbilityScoreBonus
STR16+3
DEX4-3
CON16+3
INT26+8
WIS20+5
CHA26+8

Created by

Sixela.

Statblock Type

Character Sheet (Legacy)

Link/Embed