+1 | Strength |
+5 | Dexterity |
+2 | Constitution |
+5 | Intelligence |
+2 | Wisdom |
+2 | Charisma |
+3 | Acrobatics |
+2 | Animal Handling |
+3 | Arcana |
+1 | Athletics |
+6 | Deception |
+3 | History |
+2 | Insight |
+2 | Intimidation |
+3 | Investigation |
+2 | Medicine |
+3 | Nature |
+4 | Perception |
+2 | Performance |
+4 | Persuasion |
+5 | Religion |
+5 | Sleight of Hands |
+7 | Stealth |
+2 | Survival |
Glass Dagger | +5 | 1d4+3 One Use |
---|---|---|
Glass Dagger | +5 | 1d4+3 One Use |
Unarmed Strike | +3 | 2 |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Languages. Common, Vedalken, and one other language.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.