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Fernhunter

Medium plant, carnivore, unaligned
Armor Class 10
Hit Points 32 (5d8+10)
Speed 40ft

STR
16 +3
DEX
12 +1
CON
14 +2
INT
8 -1
WIS
12 +1
CHA
10 0

Saving Throws Dexterity +3, Wisdom +4
Skills Perception +5
Survival +5
Senses Darkvision 60ft.
Passive Perception 15
Challenge 1/4


Keen Hearing and Smell.
The Fernhunter has advantage on Wisdom (Perception) checks that rely on hearing or smell

Pack Tactics
The Fernhunter has advantage on attack rolls against a creature if at least one of the Fernhunter’s allies is within 5ft of the creature and isn’t incapacitated


Actions

Bite
Melee Weapon Attack: +5 to hit, reach 5ft., one target
Hit: 8 (2d4+3) piercing damage. If the target is a Medium or smaller creature and the Fernhunter is not already grappling a creature it must succeed on a DC 13 Str saving throw or be grappled and restrained in ensnaring vines that grow from the Fernhunters body.
While the Fernhunter is restraining a creature it cannot move or attack any other targets.


 

Larger and more aggressive variants of the Fernhound, these plants are vicious pack hunters, restraining prey in their prehensile vines.


Created by

chameleonwren.

Statblock Type

Monster / Creature

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