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Gnome

Small humanoid (gnome), chaotic neutral
Armor Class 14 (studded leather)
Hit Points 9 2d6+2
Speed 25ft

STR
10 0
DEX
14 +2
CON
12 +1
INT
10 0
WIS
12 +1
CHA
10 0

Skills Stealth +4
Senses darkvision 60 ft, passive Perception 11
Languages Common, Gnomish, small beast
Challenge 1/8 (25 XP)

Innate Spellcasting (At Will): The gnome can innately cast minor illusion (spell save DC 10), requiring no material components. Its spellcasting ability is intelligence. 


Gnome Cunning: The gnome has advantage on Dexterity, Wisdom, and Charisma saving throws against magic.  Special Equipment: The gnome carries one flash of alchemist's fire and a pouch with 2d4 gp. 


Actions

Shortsword: Melee Weapon Attack: +4 to hit, reach 5 ft, one target. Hit: 5 1d6+2 piercing damage. Light Crossbow: Ranged Weapon Attack: +4 to hit, range 80/320 ft, one target. Hit: 6 1d8+2 piercing damage. Alchemist's Fire: Ranged Weapon Attack: +4 to hit, range 20 ft, one target. Hit: The target takes 2 1d4 fire damage at the start of each of its turns. The target can use an action to make a DC 10 Dexterity check to extinguish the flame. 


 

This 3-foot-tall stocky humanoid wears leather armor studded with steel rivets. It has greasy black hair and leathery facial features. A crossbow is slung over its back, and a pair of shortswords damage from its belt. 


Created by

beetrroot.

Statblock Type

Monster / Creature

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