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Broom of Animated Attack

Small construct, unaligned
Armor Class 15 (natural armor)
Hit Points 17 5d6
Speed Hover: 50ft

STR
10 0
DEX
17 +3
CON
10 0
INT
1 -5
WIS
5 -3
CHA
1 -5

Damage Immunities poison, psychic
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned, prone
Senses blindsight 30 ft (blind beyond this radius), passive Perception 7
Languages -
Challenge 1/4 (50 XP)


Antimagic Susceptibility: The broom is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the broom must succeed on a Consitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.  Construct Nature: The broom doesn't require air, food, drink, or sleep. The magic that animates the broom is dispelled when the construct reaches 0 hit points. A broom reduced to 0 hit points becomes inanimate and is too damaged to be of much use or value to anyone.  False Appearance: While the broom remains motionless and isn't flying, it is indistinguishable from a normal broom.   Flying Broom: Some brooms of animated attack allow their creators to ride them, in which case they behave like typical brooms of flying. A broom of animated attack, however, can only carry half the weight that a broom of flying can. (see chapter 7 "Treasure" of the Dungeon Master's Guide)


Actions

Mutiattack: The broom makes two melee attacks.  Broomstick: Melee Weapon Attack: +5 to hit, reach 5 ft, one target. Hit: 5 1d4+3 bludgeoning damage. 

Reactions

Animated Attack: If the broom is motionless and a creature grabs hold of it, the broom makes a Dexterity check contested by the creature's Strength check. If the broom wins the contest, it flies out of the creature's grasp and makes a melee attack against it with advantage on the attack roll. 


 

Created by

beetrroot.

Statblock Type

Monster / Creature

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