Metabot's Manual of Magical Maneuvers
0-level (Cantrip) Evocation
As part of the action used to cast this spell, you must make a ranged attack with a melee weapon against one creature within the spell's range, otherwise the spell fails. Your magic accelerates your weapon to uncanny speeds over the course of its trajectory. On a hit, the target suffers the attack's normal effects. If this attack is at long range it isnt at disadvantage and deals additional piercing damage equal to your spellcasting modifier.
Alternatively, you can cast this cantrip on a weapon that does not have the thrown property. It gains a thrown range 20/60 until the end of your next turn and floats in the air close at hand, vibrating softly.
At higher levels: The spell's damage increases when you reach higher levels. At 5th level, the attack deals an extra 1d8 piercing damage to the target, and the additional damage dealt to a creature at long range increases to 1d8 + your spellcasting modifier. Both damage rolls increase by 1d8 at 11th level and 17th level.