Remove these ads. Join the Worldbuilders Guild

Mutant

Medium aberration, chaotic evil
Armor Class 9
Hit Points 9hp (2d6+2) 2d6+2
Speed 20ft

STR
10 0
DEX
9 -1
CON
13 +1
INT
3 -4
WIS
8 -1
CHA
4 -3

Damage Resistances cold, fire, lightning
Damage Immunities poison, radiant
Condition Immunities charmed, frightened, poisoned
Senses darkvision 60 ft., passive perception 9
Languages Understands Common but can’t speak.
Challenge 1/8


Actions

Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., one target, Hit: 5 (2d4) 2d4 slashing damage Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target, Hit: 4 (2d6) 2d6 poison damage


 

When a human receives an unhealthy dose of radiation, usually due to a foolhardy trip to Lake Mead Nuclear, it transforms into a hideous monster known only as a mutant.

Desert, radiation field


Created by

CritHitKid.

Statblock Type

Monster / Creature

Link/Embed