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Andal (Villain)

Medium undead, any
Armor Class 16
Hit Points 84
Speed

STR
14 +2
DEX
8 -1
CON
12 +1
INT
10 0
WIS
9 -1
CHA
7 -2

Saving Throws Con +5, Str +4
Damage Vulnerabilities Radiant
Damage Resistances Poison, Pircing
Damage Immunities Nectrotic
Languages Common, Undercommon
Challenge 4

1/day: Summon phantom: Summons 1d3 phantoms, these phantoms can be an assassin, a gladiator, a mage, a knight, a priest, a berserker, a bandit captain, or a veteran. (d8)


Immortal: Upon being killed Andal will come back 2d4 minutes later.


Actions

Multiattack: Andal can use one long sword attack and one long bow. Longsword: 1d10+4 +3 to AC rolls. Longbow: 1d8+3 +5 to AC rolls.


 

In the iron armor of a knight Andal acts as the third member of the generals of chaos, he dose not speak much so he has little personality, but it seems no matter how much he is felled, he will never stay dead.


Created by

Rpgmaster1.

Statblock Type

Monster / Creature

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