Water Magic
2-level Evocation
Water rises around your legs before a strong torrent of water 60 feet long and 10 feet wide rushes from you in a direction you choose for the spell’s duration. Each creature that starts its turn in the line must succeed on a Strength saving throw or be pushed 15 feet away from you in a direction following the line.
Any creature moving towards you caught in the torrent moves as if it were difficult terrain, or moves an additional 30 feet if moving away
The torrent extinguishes candles, torches, and similar unprotected flames in the area. It causes protected non magical flames, such as those of lanterns, to be extinguish. If the torrent is frozen, any point after the frozen point has its flow disrupted for one turn, before the force of the torrent breaks up the ice and continues as normal.
As a bonus action on each of your turns before the spell ends, you can change the direction in which it flows.
At higher levels: When casting the spell at higher level, increase the width by 5 feet or length by 10 for every level above 2nd.