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Animated Armor

Medium construct, unaligned
Armor Class 18
Hit Points 33hp (6d8 + 6) 6d8+6
Speed 25ft

STR
16 +3
DEX
11 0
CON
12 +1
INT
-4 0
WIS
-1 0
CHA
-4 0

Damage Vulnerabilities bludgeoning, acid
Damage Immunities poison, psychic
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned Senses blindsight 60ft. (blind beyond this radius)
Senses Blindsight 60ft. (blind beyond this radius), passive Perception 6
Languages Common
Challenge 1


Antimagic Susceptibility. The armor is incapacitated while in the area of an anti magic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.   False Appearance. While the armor remains motionless, it is indistinguishable from a normal suit of armor.


Actions

Multiattack. The armor makes two melee attacks.   Slash. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (ld6 + 2) slashing damage


 

Legendary Actions

Autodestrucción. The Animated armor Activates Autodestrucción and on its next turn it explodes doing 8 (2d6 + 2) magic damage to anyone in a 25 ft radius with a 12 saving roll to half damage


This empty steel shell clamors as it moves, heavy plates banging and grinding against one another like the vengeful spirit of a fallen knight. Ponderous but persistent, this magical guardian is almost always a suit of plate armor. To add to its menace, animated armor is frequently enchanted with scripted speech, so the armor can utter warnings, demand passwords, or deliver riddles. Rare suits of animated armor are able to carry on an actual conversation. 

Castles, dungeons, where ever there is a mage or wizard and armors.


Created by

Esteban Morales.

Statblock Type

Monster / Creature

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