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Gnoll Cackle Matriarch

Medium humanoid (gnoll), any non-lawful
Armor Class 15 (chain shirt)
Hit Points 49 9d8+9
Speed 30ft

STR
16 +3
DEX
14 +2
CON
13 +1
INT
8 -1
WIS
11 0
CHA
9 -1

Senses darkvision 60 ft., passive Perception 10
Languages Any one language
Challenge 2


Rampage: When the gnoll reduces a creature to 0 hit points with a melee attack on her turn, the gnoll can take a bonus action to move up to half her speed and make a bite attack.


Actions

Multiattack: The gnoll makes two attacks, either with her glaive or her longbow, and uses her Incite Rampage if she can.   Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 1d4+3 piercing damage.   Glaive: Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. Hit: 8 1d10+3 slashing damage.   Longbow: Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 1d8+2 piercing damage.   Incite Rampage (Recharge 5-6): One creature the gnoll can see within 30 feet of it can use its reaction to make a melee attack if it can hear the gnoll and has the Rampage trait.


 

Because all gnoll cackles are led by female gnolls, the leader of any gnoll warband or pack is always a matriarch. These gnolls rule through fear and cunning. Other gnolls often desire the position of matriarch, for the matriarch earns the best of the group's spoils, food, valuables, and trinkets. They distinguish themselves from the rest of the cackle with brutal piercings, grotesque trophies, and blood-dyed fur.


Created by

j.r.youngblut.

Statblock Type

Monster / Creature

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