Volatile Soul. When this creature is defeated, it will combust and cause creatures withing 5ft to take 1d4 fire damage and the negative effects of hate flame. If this creature was slain by fire damage, the range of this effect is increased to 15 ft and deals additional damage equal to the fire damage it was dealt. A successful DC 12 Dexterity Saving Throw reduces the fire damage taken by half
Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: (1d6 + 5) bludgeoning damage and 1d4 fire + hateflame.