Hellena Warden
Medium fighter, human, <fire>, any non-good
Armor Class 11
Hit Points 10
Speed
35ft
Swim: 10ft
Climb: 15ft
Saving Throws Str +4, Dex+2
Skills Perception +2, Great Weapon Fighting
Damage Vulnerabilities Water
Damage Resistances Fire
Senses Passive Perception 12
Languages Common
Challenge ⅛
Actions
Great Mace Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d8 + 2) bludgeoning damage. two handed.
Burn Out User throws a sac of Burn Out, creating a 5' area bonfire. If used offensively, treat as a thrown weapon. If it hit's your target successfully, they automatically take 1d8 Fire Damage or else target must make a DC10 Dex save.
Net A Large or smaller creature hit by a net is Restrained until it is freed. A net has no effect on creatures that are formless, or creatures that are Huge or larger. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net. When you use an action, Bonus Action, or Reaction to Attack with a net, you can make only one Attack regardless of the number of attacks you can normally make.
Hellena Wardens are guards from ruthless Hellena Prison. When encountered, they don't tend to be alone, sometimes together with a Senior Warden or a Fowl Fighter. They also almost always carry a sac of Burn Out and a Net.