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Giving Soul

2-level Necromancy (ritual)

Casting Time 1 Reaction
Range 60 ft
Duration Instantaneous
Components V, S

After a teammate dies, you may release your life force, causing the fallen team mate to switch health amounts with you. You must then roll a Constitution save with a DC of 16, if you succeed, you maintain 1 hit point. If you fail, you fall unconscious and start dying.

Class(es): Soul Manipulator

Created by

TheBubblymuffin.

Statblock Type

Spell

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