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Hirschghul

Large monstrosity, unaligned
Armor Class 13 (Natural Armour)
Hit Points 43hp (5d10+15) 5d10+15
Speed 40ft

STR
17 +3
DEX
12 +1
CON
16 +3
INT
5 -3
WIS
13 +1
CHA
15 +2

Senses Darkvision (60ft), passive Wisdom (Perception) 11
Challenge 1


Actions

Ram: Melee Weapon Attack, +5 to hit, one target. Hit: 11 (3d4+3) piercing damage.   Chilling Howl: Each creature that can hear within 60 feet of the Hirschghul that isn't undead or a construct must make a DC 12 Wisdom saving throw or become frightened for 1 minute. If the creature was within 30 feet of the Hirschghul it also takes 10 (3d6) psychic damage. A frightened target can repeat this saving throw at the end of each of its turns, ending the effect on a success. After a target succeeds any saving throw caused by this ability it is immune to being frightened by it for 24 hours, but can still take psychic damage from it.


 

Created by

geodesicKingpin.

Statblock Type

Monster / Creature

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