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Half-Orc Bard

Bard 5 Class & Level
Entertainer Background
Half-Orc Race
Alignment

Strength 10
+0
Dexterity 16
+3
constitution 14
+2
intelligence 10
+0
wisdom 10
+0
charisma 16
+3
Total Hit Dice 5
Hit Die
1d8+2
++3 proficiency bonus
+0 Strength
+6 Dexterity
+2 Constitution
+0 Intelligence
+0 Wisdom
+6 Charisma
saving throws
+6 Acrobatics
+1 Animal Handling
+1 Arcana
+1 Athletics
+4 Deception
+3 History
+1 Insight
+6 Intimidation
+1 Investigation
+1 Medicine
+1 Nature
+3 Perception
+9 Performance
+9 Persuasion
+1 Religion
+4 Sleight of Hands
+4 Stealth
+1 Survival
skills Acrobatics, History, Perception, Intimidation, Performance, Persuasion proficiencies

 
14
Armor Class
50
Hit Points
+4
Initiative
30
Speed
Rapier 1d20+6 1d8+3
Dagger 1d20+6 1d4+3
Attacks
Light Armor
Simple Weapons, Hand Crossbows, Longswords, Rapiers, Shortswords
Disguise Kit, 4 Types of Musical Instruments.
Proficiences
Spell Attack | 1d20+7
Spell DC | 15
Bardic Inspiration | 3d8
Spellcasting
Leather Armor
Rapier
Dagger
Entertainer's Pack
Any 2 Musical Instruments
A favor from an admirer
Costume
Belt Pouch
Equipment
Languages:
  • Common
  • Orc

  • Half-Orc Features:
  • Within 60 feet of you, tread dim light as bright, darkness as dim light.
  • Intimidation proficiency.
  • Once before resting, you can drop to 1hp when you would have been reduced to 0hp.
  • Gain one additional weapon die of damage on a critical hit.

  • Entertainer Feature:
  • Your performances tend to make people like you, and you can always find somewhere to perform.

  • Bard Features:
  • Inspire an ally within 60 feet, giving them a bonus 1d8 on one ability check, attack roll, or save (up to CHA modifier times per day).
  • Gain half your proficiency bonus on ability checks you aren't proficient in.
  • You can perform during a short rest to cause an ally or yourself to gain an additional 1d6 hp (once) if healed during the rest.
  • Gain double proficiency with Performance and Persuasion.

  • Bard Archetype: Glamour
  • You can spend a sue of Bardic Inspiration as a bonus action to allow CHA mod creatures within 60 feet that can see you to move their speed without provoking as a reaction and grant them 8 temp hp (see rules).
  • Once per rest you can attempt to charm up to CHA mod creatures in your audience (see rules).
  • Regain Bardic Inspiration with short rest.
  • Features & Traits

    Heroes Enabled

    The statblocks of your Weapons, armor and other important/magical equipment

    The statblocks of your class features

    Statblocks for your familiars, mounts etc.

    Statblocks for race/species of the character.

    Statblocks for companions, followers and other allies.

    Statblocks for your spells.

    Statblocks for your Trinkets, businesses, building, castles, empires.


    Created by

    BalrogSlayer7.

    Statblock Type

    Character Sheet (Legacy)

    Link/Embed