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Dire Panther

Large beast, unaligned
Armor Class 13
Hit Points 39 (6d10+6) 6d10+6
Speed 50ft Climb: 39ft

STR
18 +4
DEX
16 +3
CON
13 +1
INT
3 -4
WIS
14 +2
CHA
8 -1

Skills Perception +4, Stealth +7
Senses passive perception 14
Challenge 1


Keen Smell. The dire panther has advantage on Wisdom (Perception) checks that rely on smell.   Pounce. If the dire panther moves at least 20 ft straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the dire panther can make one bite attack against it as a bonus action.


Actions

Bite. Melee Weapon Attack: +6 to hit 1d20+6 , reach 5 ft, one target. Hit: 11 (2d6+4) 2d6+4 piercing damage.   Claw. Melee Weapon Attack: +6 to hit 1d20+6 , reach 5 ft, one target. Hit: 9 (2d4+4) 2d4+4 slashing damage.


 

Created by

Inf3rn0.

Statblock Type

Monster / Creature

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