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Elf Barbarian

Barbarian 5 Class & Level
Soldier Background
Elf Race
Alignment

Strength 16
+3
Dexterity 16
+3
constitution 14
+2
intelligence 12
+1
wisdom 9
-1
charisma 10
+0
Total Hit Dice 5
Hit Die
1d12+2
++3 proficiency bonus
++6 Strength
++3 Dexterity
++5 Constitution
++1 Intelligence
-1 Wisdom
+0 Charisma
saving throws
+3 Acrobatics
-1 Animal Handling
+1 Arcana
+6 Athletics
+0 Deception
+1 History
-1 Insight
+3 Intimidation
+1 Investigation
-1 Medicine
+4 Nature
+2 Perception
+0 Performance
+0 Persuasion
+1 Religion
+3 Sleight of Hands
+3 Stealth
+2 Survival
skills Athletics, Nature, Perception, Survival, Intimidation proficiencies

 
15
Armor Class
70
Hit Points
+3
Initiative
40
Speed
Greataxe 1d20+6 1d12+3
Handaxe 1d20+6 1d6+3
Javelin 1d20+6 1d6+3
Rage3
Attacks
Light Armor, Medium Armor, Shields
Longsword, Shortsword, Shortbow, Longbow, Simple Weapons, Martial Weapons
One Type of Gaming Set, Vehicles (Land)
Proficiences
Spell Attack | 1d20+4
Spell DC | 12
Spellcasting
Greateaxe
Handaxe (2)
Javelin (4)
Explorer's Pack
Staff
Hunting Trap
Trophy
Set of Traveler's Clothes
Belt Pouch
Equipment
Languages:
  • Common
  • Elvish
  • Extra Language
  • One Extra Language

  • Elf Features:
  • Within 60 feet of you, treat dim light as bright, darkness as dim light.
  • Immune to magical sleep, advantage on saves vs charmed
  • Meditating 4 hours counts as 8 hours of rest
  • Perception Proficiency
  • Longsword, Shortsword, Shortbow, Longbow Proficiency
  • Gain 1 wizard Cantrip

  • Soldier Features:
  • You have influence within your former army/organization.

  • Barbarian Features:
  • Rage: 3/day you gain advantage on STR checks and saves, deal +2 damage on strength based melee attacks, and resistance vs bludgeoning, piercing, and slashing damage.
  • Add Con mod to AC when not wearing armor.
  • You can gain advantage on STR based melee attacks by granting advantage to attacks against you for the round.
  • You gain advantage on DEX saves vs things you can see.

  • Barbarian Archetype: Berserker
  • Can choose to frenzy when you enter a rage, gaining an attack as a bonus action but causing exhaustion after raging.
  • You can make two attacks on your turn when you take the Attack Action.
  • If not in heavy armor, your speed improves by 10 feet.

  • Features & Traits

    Heroes Enabled

    The statblocks of your Weapons, armor and other important/magical equipment

    The statblocks of your class features

    Statblocks for your familiars, mounts etc.

    Statblocks for race/species of the character.

    Statblocks for companions, followers and other allies.

    Statblocks for your spells.

    Statblocks for your Trinkets, businesses, building, castles, empires.


    Created by

    BalrogSlayer7.

    Statblock Type

    Character Sheet (Legacy)

    Link/Embed