The Archive of Esoteric Secrets
4-level Enchantment
You yell out your objection to a creature’s attack. The attacking
creature must succeed on a Wisdom saving throw or take 5d10
psychic damage, taking half damage on a successful save. A
creature that failed the saving throw must roll any damage rolls
that it makes until the end of your next turn twice, taking the
lower of the two results.
At higher levels: When you cast this spell using a spell slot
of 5th-level or higher, the spells damage increases by 1d10 per
spell slot level expended above 4th.